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Blood Games

Amon Tauromachian, one of the Emperor’s elite Custodian Guard, returns to the Imperial Palace after a year on one of the Blood Games by which these exalted heroes train. Tasked with a new mission, he is sent to the hives of Hy Brasil to check on the loyalty of a notorious troublemaker. With the galaxy at war and half the Imperium’s armies in rebellion, any hint of heresy on the Throneworld must be stamped out. Amon’s mission draws him into a web of deceit and betrayal, where no one can be trusted and nothing is at it seems. Can he unravel the truth and secure Terra for the Emperor?

Ahriman : Hounds of Wrath

The starship Fall of Ignorance, a vessel of the sorcerer Ahriman's fleet, is dead, its remains spinning in the void. Ctesias and Sanakht, servants of the Thousand Sons Exile, are sent to discover the cause of its destruction. On board they find a crew ravaged by monstrous daemonic hounds – the Blood God's hunters. Pursued and injured, can Ctesias survive the attention of the Hounds of Wrath?

The Last Son of Prospero

Only the Sigillite can save Revuel Arvida's Body, and only his Primarch can save his soul
The Thousand Sons sorcerer Revuel Arvida guided his White Scars kinsmen through all the horrors of the ruinstorm, even though the psychic exertion almost killed him. Now on Terra, he clings to life by the merest thread, his body ravaged by the curse of his Legion — the insidious flesh-change. The primarch Jaghatai Khan demands that Arvida be saved, no matter the cost. But even if such a thing were possible, what would remain of his mind and soul?

The Painted Count

Following the disastrous invasion of Sotha and the dimming of the Pharos' light, Gendor Skraivok languishes on board the VIII Legion flagship Nightfall. Distrusted by his allies and despised by his rivals, he nonetheless means to claw back leadership of the Night Lords from the pretender Captain Shang, by fair means or foul. And, rather than a portent of doom, the daemonic blade that seems to have chosen him as its bearer may be the answer…

The Ember Wolves

On the hive world of Absalom, god-machines go to war: loyalist Titans under the banner of the Fabricator General of Terra clash against the forces of Horus Lupercal, Warmaster and arch-traitor. By the time the Emperor-class Titans of the Legio Castigatra arrive, the Legio Audax, also known as the Ember Wolves, have long been lying in wait for their prey. When a traitor Warhound pack spots the loyalist Titan Tantorus Magnificat striding through the ruins, they know they have found a target worthy of their battle-pack, and eagerly launch their attack. Though their hunt is successful, when the...

Ordo Sinister

The webway – a bizarre alien landscape created by the eldar in ages long past; a network of otherworldly tunnels that burrow through time and space. When the wards protecting the webway are accidentally breached by the primarch Magnus, hordes of daemons are able to exploit this weakness to attack the heart of Terra directly. While the Emperor himself tries to hold the wards in place, a desperate battle takes place in the webway itself – a battle that requires very special combatants – among them the Psi-Titan Borealis Thoon.

Exocytosis

Having long been hounded across the galaxy by the Dark Angels, First Captain Typhon of the Death Guard has limped his fleet to sanctuary in Segmentum Obscurus — as a guest of the separatist Luther of Caliban, no less. On the world of Zaramund, long a symbol of brotherhood amongst the Legions, Typhon begins to suspect that a new form of corruption has followed him out of the wider war. Will he embrace it, or escape into the darkness once more?

Into Exile

When the traitorous allies of Horus and Kelbor-Hal seized Mars, they sent elite hunters to apprehend key targets and ensure that any loyal resistance would fail. One such target was the legendary technoarchaeologist Arkhan Land, the discoverer of many lost treasures and curiosities from mankind's Golden Age — and the Imperial Fists cannot allow such a valuable mind to fall into the hands of the enemy. Does Land have good reason to fear his apparent saviours?

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