Ahriman, exiled sorcerer lord of the Thousand Sons, has many servants who do his bidding. Each has a tale to tell, but few as compelling as that of Ctesias the twice-dead, summoner of daemons. From an encounter with the mysterious Dead Oracle to the perils of the Hounds and Wrath and navigating the Gates of Ruin, Ctesias is a vital link in Ahriman’s grand plan. This is Ctesias’ tale, in his own words, of his trials and the great and terrible deeds he has performed in his master’s name. This is the chronicle of his path to damnation as he leads Ahriman to his exodus from the Eye of Terror.
It has taken many long years and countless sacrifices, but finally Ahriman, former Chief Librarian of the Thousand Sons, now exile and sorcerer, is ready to attempt the most audacious and daring feat of his long life. His quest for knowledge and power has all been for one purpose, and he would now see that purpose fulfilled. His goal? Nothing less than undoing his greatest failure and reversing the Rubric that damned his Legion….
Driven almost to the brink of self-destruction by the death of Ferrus Manus, the Iron Hands now seek vengeance for the many horrors of Isstvan V. Gathering survivors from the Raven Guard and the Salamanders aboard any vessels capable of warp travel, they wage a new campaign of annihilation against the traitor forces across the galaxy — a campaign masterminded by legendary warleader Shadrak Meduson.
Across the war-torn galaxy, those sworn to Horus's cause shake the Imperium to its very foundations.
The battle for Tallarn rages between the traitor Iron Warriors and the Imperial Army. A carpet of armour covers the surface of the toxic planet: Dreadnoughts versus tanks versus Titans. But what secret purpose drives the Iron Warriors onwards to war?.
Avec Tallarn : Ironclad vous allez en apprendre plus sur les forces s'affrontant sur Tallarn, mais l'impression que tout cela n'est qu'un apport superficiel à la saga donnera un manque de saveur à l’œuvre, comme si l’existence même de toute cette histoire n'était pas légi...
After a somewhat unexpected Imperial victory against the Iron Warriors upon the dead wastes of Tallarn, the world’s new governor-militant Susada Syn takes to the battlefield. With the wreckage of a million tanks and war machines spread across the planetary surface, Syn and his allies in the Space Marine Legions and Imperial Army survey the carnage, and consider the price that they have paid in blood.
Avec la grande qualité du contenu lié à Tallarn, il restera surprenant que John French n'en ait jamais fait un roman, cependant cette construction permit une bonne variété de formats, parfois au détriment d'un tout plus cohérent. Tallarn : Witness viendra donc mettre un point à cet arc ...
The ravaged world of Tallarn now plays host to the greatest armoured conflict in the history of mankind, with the bitter and vengeful Iron Warriors leading warhosts of tanks and Titans across the befouled plains. In desperation, a covert team of Imperial Fists resort to seemingly unthinkable measures in order to regain the upper hand — but will their mission to seize the macro-transporter Eagle's Talon ensure victory, or merely spell doom for their loyal allies on the surface below?.
Avec Eagle's Talon on sait maintenant à quoi ressemble un radio play réussit et comment le concept peut être utilisé à son avantage. Plus qu'une véritable réussite il s'impose comme un modèle pour l'avenir.